By: Brent Arnold, RID
Construction drawings contain a bounty of information, spread across many drawings, and can be difficult to comprehend. Architects and designers traditionally use a variety of methods to communicate these designs to make them easier for clients to digest than complex construction drawings: sketches, models and even highly realistic renderings. While these start to convey the idea of the design, they do not truly allow the client to interact with the space. Step into virtual reality (VR).
At STG Design, VR is being used through many phases of a project. Architects and designers are able to use VR during early design stages to fully understand the scale of a space as well as see a realistic implementation of lighting and materials and how they impact the space. Through the life cycle of a project, STG Design’s architects and designers can use VR to explore conceptual designs with clients, building owners, contractors and other members of the team to better set stakeholders' expectations of the project, allowing for a quick and comprehensive review of the full design. STG Design is excited to have adopted this emerging technology and has used it for a few of our projects and presentations in 2016. Take a look at Contract magazine’s recent article which shows how STG Design has been using VR for our one our clients, National Instruments: http://contractdesign.com/practice/design-practice/Article-Foundation-38938-38938.shtml.
Brent Arnold, RID is STG Design's resident expert in virtual reality. Brent has a propensity for all things related to design. His over five years of experience in interior design are accented by his passion for graphic and web design. Brent specializes in corporate interiors for tech companies where he pulls inspiration from their adventurous nature.